WebHow to make a Projectile in Roblox StudioThis is a tutorial about making a projectile in Roblox Studio. Make sure to subscribe and leave a like!Thanks so muc... How to make a … Web19 sep. 2024 · DevForum Roblox
Roblox: Touched event returns incorrect position of projectile
Web13 dec. 2024 · Roblox Studio Projectiles. Hey guys welcome back to the Creating your First magic series in the next few parts we will be going over Projectiles aka magic that is shot or thrown Thi. Gamasutra Building Enter The Gungeon S Dungeon Climbing Spin Off Exit The Gungeon from gamasutra.com robloxcom. lua How to make a smooth ... WebAirController AlignOrientation AlignPosition AnalysticsSettings AnalyticsService AngularVelocity Animation AnimationClip AnimationClipProvider AnimationConstraint AnimationController AnimationFromVideoCreatorService AnimationFromVideoCreatorStudioService AnimationRigData AnimationStreamTrack … chilled 中文
Roblox Studio: Programming Projectiles - YouTube
Webhere is the script: local player = game.Players.LocalPlayer local char = player.Character function GetBullet () local p = Instance.new ("Part") p.Parent = workspace p.Size = Vector3.new (.5, .1, .5) p.BrickColor = BrickColor.Yellow () p.CanCollide = false Instance.new ("BodyVelocity", p) return p end Web31 aug. 2024 · You want to add the propulsion code to the clientside script in an OnClientEvent:Connect () block, and make the serverscript instead have Ball:SetNetworkOwner (Player) and EnergyBallEvent:FireClient (Ball). I'm OP but I might as well answer this question now since I figured it out long ago. Share Improve this answer … WebIf you're new I'd learn the basics. but if you know a thing, use something like: mouse = player:GetMouse () part.Position = bullet local velocity = Instance.new ("BodyVelocity") velocity.MaxForce = Vector3.new (math.huge, math.huge, math.huge) velocity.Velocity = mouse.hit.LookVector * 300 velocity.Parent = bullet poopnugget142 • 3 yr. ago grace fellowship church grand prairie